Who I am

Çağıl Özenli

I’m a Gameplay Developer building responsive mechanics, reusable systems, and playable prototypes with Unreal Engine and Unity. My work focuses on player movement, combat, enemy behaviour, UI, input, and turning gameplay ideas into functional experiences through Blueprint and C#.

Contact
Current focus
Currently deepening my Unity and C# knowledge through hands-on development while building my own dream game project on the side.
Skills
  • #GameplayProgramming
  • #GameplaySystems
  • #RapidPrototyping
  • #CombatSystems
  • #PlayerMovement
  • #EnemyBehaviour
  • #UIAndInput
  • #ControllerSupport
  • #BlueprintArchitecture
  • #Debugging
  • #GameDesignImplementation
  • #VersionControl
Tools
  • Unreal Engine 5
  • Unity
  • Blueprint
  • Git
  • GitLFS
Languages
  • C++
  • C#
  • Blueprint Visual Scripting
Location
Eskişehir, Türkiye · Open to Remote and Relocation
Availability
Open to junior gameplay developer roles, internships, and game development opportunities.